Castle Age
Gaea Strategy game.
Roles I filled
Worked with already established Live Ops and Design team to improve KPIs and player experience.
Point of Contact for Player Experience for the US office. Worked directly with main China Office on a daily basis.
Handled localization, created launch timelines to meet with IP holders’ expectations.
QA tested game prior to launch of new features.
Managed the customer support and community based teams, and created events accordingly.
Hosted lives streams and created marketing for new events.
Created in game art assets to back fill artists.
Programs and Items Used
Premiere Pro
Photoshop
Confluence
MemSource