Fall Out Shelter Online

Gaea in conjunction with Bethesda A resource management base building co-op.

Roles I filled

  • On Launch Team

  • Worked with Live Ops and Design team to launch player experience.

  • Responsible for communication with Bethesda and ensuring the game was up to their standards and maintaining KPIs.

  • Point of Contact for Player Experience for the US office. Worked directly with China and Canada Office on a daily basis.

    • Worked directly on DOOM feature crossover

  • Handled localization (Chinese to English), created launch timelines to meet with IP holders expectations.

    • Proof read and checked English translations and made edits accordingly.

  • Managed the customer support and community based teams, and created events accordingly.

  • Collected user feedback for direct implementation make changes to the game and improve overall game experience.

Programs and Items Used

  • Photoshop

  • Confluence

  • MemSource

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Game of Thrones Beyond the Wall